Engaging learners with in-text media

I designed a more accessible learning experience for diverse learners through responsive layouts, multimodal learning principles, and WCAG-compliant accessibility features.

My Role

UX Designer

My Team

  • CTO

  • 1 PM

  • 2 engineers

  • 1 Senior UX Designer

Timeline

4 months

Summary

I led the design process from discovery through iterative testing, aligning with engineering to ship a fully accessible, responsive MVP feature that expanded our reach to diverse learners and met full WCAG compliance.

My Role

My Team

Timeline

UX Designer

  • CTO

  • 1 PM

  • 2 engineers

  • 1 Senior UX Designer

4 months

Summary

I led the design process from discovery through iterative testing, aligning with engineering to ship a fully accessible, responsive MVP feature that expanded our reach to diverse learners and met full WCAG compliance.

My Role

My Team

Timeline

UX Designer

  • CTO

  • 1 PM

  • 2 engineers

  • 1 Senior UX Designer

4 months

Summary

I led the design process from discovery through iterative testing, aligning with engineering to ship a fully accessible, responsive MVP feature that expanded our reach to diverse learners and met full WCAG compliance.

Overview

The problem:

  • Students frequently left the Soomo platform to search for additional context, examples, or supporting materials. This context switching can interrupt focus, reduce retention, and create a fragmented learning experience.

  • We needed a way for instructors to provide relevant media directly within course content while ensuring the experience remained accessible and easy to use.

The success criteria:

  • Instructors being able to leave notes and link relevant material within the webtext in an intuitive and accessible way across multiple device sizes

  • Ensuring designs complied with WCAG standards

  • Increasing student retention rate on the Soomo platform

Design Approach

Soomo already had an established design system, allowing me to focus on workflow and usability rather than creating new UI patterns.

V1: MVP

The initial solution focused on a single core action: allowing instructors to highlight text and attach supplemental media.

Iterations

Testing revealed that linking media required more steps than originally thought. Users needed clearer guidance throughout the process.

I redesigned the workflow to:

  • Break complex actions into manageable steps

  • Improve visibility of system status

  • Create a more intuitive progression from selection to publishing

The desktop version of the MVP

Designing for Accessibility

  • Design with responsive design as the product was going to be used across multiple device sizes

  • Use headings and spacing to group related content

  • Ensure that interactive elements are easy to identify

  • Ensure that form elements include clearly associated labels

The mobile version of the MVP

Designing for Accessibility

  • Design with responsive design as the product was going to be used across multiple device sizes

  • Use headings and spacing to group related content

  • Ensure that interactive elements are easy to identify

  • Ensure that form elements include clearly associated labels

The mobile version of the MVP

The results

I designed a solution that satisfied the three main user groups I was targeting for this MVP: students, instructors, and the business itself, Soomo Learning.

Improved Learning Experience

  • Reduced context switching

  • Increased focus and attention retention

  • Added real-world context directly within course materials

Accessibility & Inclusion

  • Supported multiple learning modalities through audio, visual, and interactive media

  • Aligned with Universal Design for Learning (UDL) principles

Business Outcomes

  • Increased opportunities for platform retention

  • Introduced a competitive feature while maintaining a simple user experience

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